Playtest v0.4 Progress, Accessibility Updates


Hey everyone! We're rapidly approaching the v0.4 updated playtest release, so I wanted to give a quick update on how that's coming along. The main new features (Rivals, Rival-focused playbook abilities, and a new free time action) are all written, along with a multitude of copy edits and clarifications.  At this point, the only thing left to do is to get all of the tables into one unified style. I realized a bit too late that some of the tables in 0.3 aren't screen-reader accessible due to being images (this was an ill-thought-out expedient to produce better-looking tables without having to deal with GDocs' atrocious formatting). Ultimately I'm going to be completely redoing the layout of the entire document, and nicely-formatted text-based tables will come along with that, but because that process is going to take A While and I don't want to hold up 0.4 on account of it, this update will be reverting to screen-readable tables made entirely in GDocs. Since there are only two or three image-based tables to revert, that should happen pretty quickly, so expect to see 0.4 drop sometime in the next couple of days!

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